After reviewing the prefabs that I created previously. We have chosen to work towards a very polished single scenario to be completed by the end of this quarter. The Zombie attack. The scenario will start off with 2-3 Painted Cells showing a zombie attack in progress. It will end with a zombie lunging at a person's neck. It will cut to the current level, with a 3d asset of a zombie ripping at the Host's neck violently will be shown. It will tear away a portion of the veins and arteries, while bubbling up the wounded area with infection and bacteria. A foreign body will enter through the wound. But I won't go into much more, except for the scenario will be based upon the destruction caused by the foreign body, infection, and bacteria from the zombie.
Today I worked on polishing the level. The Collision was fixed so that the player will no longer get stuck against the walls randomly. Some Kismet errors in regards to prefabs I created in the past were corrected
Today I worked on polishing the level. The Collision was fixed so that the player will no longer get stuck against the walls randomly. Some Kismet errors in regards to prefabs I created in the past were corrected